So to have Kite attack like the class he is you must change both the animation and the model. Model/Animation/Nameplate: These are three changes that I think make it more enjoyable playing another class.You must change both the models and animations for it to work, but you don't need to change nameplate. This however is as simple as downloading the files I provide. However when fighting monsters Kite will still use the weapons as if they are twin blade and have twinblade animations. The weapons all fit nicely in Kite's hand and do not look awkward. You will now be able to equip that classes armor and weapons, and learn their skills. Here are your two options (If you wanna do the second you have to do the first if you're switching to a different class):Ĭhange Kites Class: This will change his class, the weapon you are currently equipping will change to the weapon of the class you changed it to. So first you need to decide what do you wanna do. I also wanted to say thanks to Aryth and Pieohpah for helping me with the pnach files and to Xu Yuan who's thread is how I learned to do this.
Well guys I'm gonna try my best to explain how to do this. If you have any questions you can leave them in this post, though I am unsure if I will be able to answer them fully anymore since it has been so long since I made this tutorial. Thus I figured I would post it on this site, so it is available for anyone who would like to play through the game in a different way than in the past and so my effort was not wasted. hack//infection, however I realized that this probably wasn't posted anywhere anymore. I was going through old documents on my external hard drive and located a tutorial I had created in the past on how to modify Kite's class, model, nameplate, and animations in. I'm not sure if many of you remember me, I used to be quite active on Iridiumbased and a Moderator on Dimension Corp.